Mojitos in the metaverse? More companies take to hosting team happy hours via virtual reality headsets

Before the pandemic, U.S. marketing agency The Starr Conspiracy’s employees would enjoy Olympic-like competitions in the office car parks and revel in regular in-person, happy-hour meetings. However, with the fun tap turned off by the coronavirus-induced restrictions, company bosses sensed disconnection and isolation were growing for remote-working staff. So they reached for virtual reality headsets.

Now, all 72 employees have Oculus Quest 2s, which cost about $300 per set, and join in for happy hours and quiz nights in the metaverse. But, aside from the obvious practical issues — it’s hard first to locate and then swig a mojito while wearing an obstructive plastic mask — will employees swallow such activities, and can they genuinely re-engage staff?

This article was first published on DigiDay’s WorkLife platform in February 2022 – to continue reading please click here.

How companies are tapping avatars, virtual spaces to introduce new hires to their colleagues and cultures

The digital world, where hybrid working is increasingly the norm, can be a lonely place — especially when joining an organization or learning a new skill for career development. To solve this challenge, companies are reaching for their virtual and augmented reality headsets and taking the plunge with immersive training.

One such organization is HubSpot. The customer relationship management company is trialing VR remote office tours and using it to present employees with an “immersive and unique look” into HubSpot’s remote community. “The VR platform allows employees to build an avatar, walk around the virtual space, and even hear other employee voices — connecting in real-time, as you would in an office setting,” said Hubspot’s Boston-based culture manager Meaghan Williams.

This article was first published on DigiDay’s WorkLife platform in December 2021 – to continue reading please click here.